Crazteroids has begun
Crazteroids » Devlog
Just to kick things off, I created what I have for this game, Crasteroids, in about 5 hours last night. I felt compelled to at least put a prototype together. I'm using Godot as my engine and is about the 4th game in godot that I am making (I've only released one using godot so far). I'm hoping to work on this as a side project while I also pursue a larger game project (Crazy Tanks).
So far development has gone fairly smoothly without hiccups and to be honest this represents by cleanest code base in godot that I have made so far and the intention is to keep it this way.
Development will be sporadic but on going progress will be made and most likely in bursts. I hope to update here as I do this.
Files
Crazteroids.zip Play in browser
Jul 28, 2022
Crazteroids
Asteroids meet Crazy Retro
Status | In development |
Author | Crazy Retro Games |
Genre | Shooter |
More posts
- Finally found the bug + input changesAug 01, 2022
- Crazteroids playability updateAug 01, 2022
- Strange BugJul 31, 2022
- Crazteroids updatesJul 30, 2022
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